Solasta damage versatile. Gets AC. Solasta damage versatile

 
 Gets ACSolasta damage versatile  Always used special arrows

Can’t do much early. Have 20,000 gold in your inventory. huh, i found the stone but never found a primed chainmail. Whether it's me or the enemy. 5+2 = 5. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. 5. 5. Weapons are usually obtained as. One of the properties that spears has is called 'versatile'. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. Take note of your DEX too, armor limits the the amount of AC you gain from dex. Half-feat to use non-light melee weapons in off-hand, so dual wielding TWF characters can now use d8 weapons instead of d6 ones. True to the Tabletop. . All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Aquillion Jun 2, 2021 @ 2:51am. Value. Extra reliable damage against enemies with darkvision (most enemies in Solasta) and tremorsense later on (effectively getting Blind Fighting for free), this subclass is simple & straightforward, yet still quite. The following. So for example, non magical leather armor gives an AC of 11 + Dexterity. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. For a 6th level character with 16 Charisma, that totals an average of 89 damage. 2 years ago. There are six types of fighting styles: Archery: You gain a +2 bonus to attack rolls with ranged weapons. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. Mightly Blow InformationMagic in 5E is extremely weak compared to former editions. It starts as 1d6, or the Monk damage if better, but as a versatile weapon, its damage die also increases by one size if you use it two-handed (I. I can confirm that Follow-up Strike WORKS with a Greatsword. EDIT -- there was a loophole with Mighty Blow feat that has been patched out. Proficiency with simple weapons or quarterstaves is required to use it effectively. Proficiency with martial weapons or longswords is required to use it effectively. Tier 1. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. ===== New Spells & Cantrips. In the main campaign, the weapon cannot be bought or found, it can only be crafted. May 28, 2022 @ 3:32pm. Unless you're talking about increased chance to hit, a +2 mace has a similar damage output of a 1d10 weapon like a versatile warhammer actually. Way better than whatever crappy attack your Cleric can muster. In-game properties. Ideal Origin: Draconic Bloodline ; If you have a few spells that deal the same type of damage, you might want to invest in the Elemental Adept feat. The weapon must have the two-handed or versatile property for you to gain this benefit. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. Only. Fireball is one of the most famous spells in D&D, and for good reason. The most common damage dealt by weapons is Bludgeoning, Piercing and Slashing. The chest is not empty, although I don’t recall now what is in it. In-game properties. I think part of that is 5e design. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and. Staff of Fire is a magical one-handed melee bludgeoning weapon. Weapons are usually categorized into different types that suit each playable class, each. Absinth Minded Apr 25, 2022 @ 2:45am. Staff of Swarming Insects is a magical one-handed melee bludgeoning weapon. 7%. This does have a non-zero impact on game balance - while greatclubs are underpowered, the Martial weapons have a variety of two-handed and versatile melee weapons that do a lot of damage. each sword = 1D6 = 3. Perception312. They recently nerfed it so that it just adds 1 additional missile, but a similar item in Solasta could be cool. However the weapon's damage die changes depending on how many hands the character is using to fight with the spear. Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. camon guys, its been a year since it was reported. Martial Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses . Many players consider the Maul of the Destroyer to be one of the strongest weapons in Solasta: Crown of the Magister. +3 from strength. Properties. Magical, Slashing Damage, Melee, Versatile, Metal. Bad feat options make bad fighters. I thought they would count as two handed when used alone. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Below is a list of each ability score and the things they directly affect. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Ranger Spellcasting – You can now cast Ranger-type spells. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. Fire Storm is a seventh level spell from the Evocation school. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee Attack. Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Lightbringer Greatsword (2d6+1d8) - Average dmg increase from crits: 0,575. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. Malediction is a concentration spell with a duration of 1 hour. Quarterstaff +1 is a Simple Weapon in Solasta: Crown of the Magister . Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. For damage, the most optimal Ranger, 2 weapons and agility + hunter's mark and specialization for additional attack after a kill or damage to a wounded enemy. 1d6 extra damage to one creature you hit with the advantage using a finesse or ranged weapon, once per turn. Looking at the definitions of finesse and versatile we have:. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. 3. However, following features allow to add it to Damage Rolls: Dark Slayer ( Shadow Tamer subclass of Ranger class) - when attacking a creature with sensitivity or hypersensitivity to light with a weapon. However, following features allow to add it to Damage Rolls: Dark Slayer ( Shadow Tamer subclass of Ranger class) - when attacking a creature with sensitivity or hypersensitivity to light with a weapon. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. It's hard to make four distinct-looking characters for your party. Attunement is required to use those abilities. but when looking closely at dice rolls : it says 2d8 instead of 2d10. Cantrips Eldritch Blast1675. 1Base game builds. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Found you at last. 1d12 chance to get a 12 is 1/12. They can't save them all. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. Vess Jun 1, 2021 @ 8:05pm. Magical, Bludgeoning Damage, Lightning Damage, Melee, Versatile, Metal. It starts as 1d6, or the Monk damage if better, but as a versatile weapon, its damage die also increases by one size if you use it two. Rogue damage per round is among the lowest, and their utility can be handed out via a background. total great weapon fighting = 12. But this drought-tolerant, stable and versatile crop is packed with nutrition. Longsword is a standard one-handed melee slashing weapon. Defense - +1 AC when wearing armor. If I'm not mistaken, as by the ruling, they should. Stormblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . In-game properties. Their stealth skills make them valuable. A fighting style is a passive buff granted specifically to the Fighter and Paladin Class. The difference seems to be a combo of Solasta missing the 5e Feats that help make the Mantras true, and at the same time having an abundance of massive bonus damage magical weapons. This page contains builds created by the Fextralife Team, as well as some builds that were contributed by the Fextralife community. Remember that you gain Advantage when casting Scorching Ray from higher elevation with respect to your targets since it functions as a Ranged Spell Attack. of 16 DEX on a ranger means you have about a 5% higher chance to hit enemies with your bow & do an extra point of damage on each hit. The weapon must have the two-handed or versatile property for you to gain this benefit. It is a unique weapon that can also serve as spell focus. With disadvantage, their chance of hitting you is 6% only. I refer to that feat a bunch in this post in a way that no longer works in Solasta. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Yes. However, the Dueling Fighting Style ruins this dynamic. Interact with the stone for the achievement. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. On a success, the sunweaver drops to 1 hit point instead. The rule on unarmed strikes should read as follows: “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). Frostburn Longsword is a Martial Weapon in Solasta: Crown of the Magister . While it's set in the completely new homebrewed world of Solasta, it's been built on top of the framework for Dungeons and Dragons 5th Edition. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Solasta has a limited selection of classes compared to most CRPGs, and this means there is a limited selection of healers. Zomgoose 1 yr. In 5e shapeshifting is rarely used unless you play the moon druid subclass, which makes shapeshifting dramatically better, but doesn't exist in Solasta. Extremely effective at both reducing incoming damage as well as increasing your party melee damage output. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . Claw. That weapon is part of "VERSATILE WEAPONS", it is a longsword and it can be used either with a shield or by itself with 2 hands. Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. Creating a strong Wizard build can be a lot of fun since the class is so versatile and has access to so many interesting spells. Proficiency with simple weapons or quarterstaves is required to use the weapon. Remains 2 d 6 with the minor addition of Magical and Heavy tag added. #4. 3. She attacks, and rolls a 9. It is a very rare and versatile weapon that every player gets when they go on a quest in Coparann. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. n/a. Ommamar. 3 (and its a weaker effect for any other two handed weapon). There is a variety of Ranged weapons such as bows, longbows, and many more which you can use to poke enemies from afar. In-game properties. The casino game Craps is based off of the rolling of 2d6 and the payouts are based on the probabilities. Solasta: Crown of the Magister is a turn-based tactical RPG developed by Tactical Adventures. Dexterity (DEX) measures agility, reflexes, and balance. Simple Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Follow Up Strike. In the main campaign, the. camon guys, its been a year since it was reported. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. A spear is a simple weapon with Thrown and Versatile properties. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Extra reliable damage against enemies with darkvision (most enemies in Solasta) and tremorsense later on (effectively getting Blind Fighting for free), this subclass is simple & straightforward, yet still quite. Combat, dice rolls, and difficulty sliders Combat in Solasta. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. Fighter's "Great Weapon Fighting" Fighting Style not rerolling weapon additional damage dice: When attacking with a weapon that has extra damage dice (such as the dragonblade, +2d6 fire damage) the extra damage dice are not beign rerolled on a 1 or 2. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. n/a. I put poison on everything the entire game. 1 Cleric. Slashing Damage, Melee, Versatile, Metal, Ingredient. It's a basic non-magical weapon. The cantrip damage passes bow damage at level 5 as Alealexi said. When a character is being attacked, the attacker rolls a d20 to see if an attack hit (and adds modifiers, if any). It works explicitly with 'Two-handed Weapons'. I was quite lucky, but I hit her with radiant damage (2x strong hits with guiding bolt from cleric - for a bloody change, usually misses - few smites from paladin + paladin spell that can add radiant damage to normal weapon attack). It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties. Not all rogues are thieves, though most will happily pick up unguarded valuables. If you have +1 leather armor, it’ll just say 12 + Dexterity instead of 11+Dex+1. That and magic missile, firebolt etc - vamps take half damage from normal. Magical, Slashing Damage, Lightning Damage, Melee, Versatile, Metal. I love the strategy involved in turned based combat particularly. Properties. Each die upgrade is +1 average damage, so a d12 greataxe is 6. 5. Yea happened on two different skeletons one archer one melee version. 5 (1d12) slashing Heavy, Two-Handed. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. The Twinned Spell Metamagic easily trumps other options when it comes to efficiency, courtesy of its perks. Solasta: Crown of the Magister. -Wizard: You do really need one to fully enjoy the game. At least it's generallly easier in Solasta to frequenlty short-rest and recover those slots han it would be in many tabletop games. Higher is better, you must be old school. psychotron666420 Nov 18, 2022 @ 12:47pm. This is why I think Greatsword is superior to Greataxe: Slightly higher average damage. Proficiency with simple weapons or spears is required to use it effectively. The old reddit post of the list is linked, with the balance around the Sorcerer DLC there. Rogue is a Class in Solasta: Crown of the Magister. Feats are unique bonuses that can provide benefits both during and outside of combat. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . the only F*cking reason this i'm stumped on this one is the veil of darkness the boss spams. How abilities affect various mechanics?: Hi, I play Solasta for a while, and i can say, that many aspects are not explain enough. got crit (20) one damage dice rolled 2, so the game rerolled a 3. In-game properties. Solasta: Crown of the Magister. So you can chose to wield it with both hands for greater. Stage. And then it is the enemy wizard who kills my paladin. Evidently, you. Lightbringer longbow is +1 attack +1d8 radiant damage of accuracy is +1 attack +1 damage So lightbringer longbow is better unless foe is immune to radiant damage. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. It's a basic non-magical weapon. Proficiency with martial weapons or longswords is required to use it effectively. Bludgeoning. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. This is where buffs and debuffs come into play, and these are one of the primary reasons you would take a magic-based. A character wields a single, usually heavy/two-handed/versatile weapon with two hands. 5 to 4. Proficiency applies to weapons, armor, skills and tools. That is not the case. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed options and is possible to craft a lot earlier in the story. A high Dex (lower Str) barbarian, with a scimitar. Armor Class (AC) is a number that reflects how well protected the character is. That translates to 25% chance of hitting you. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. Casters are better melee combatants than martials, better tanks than plate wearers (the only reason paladins are better thanks than casters in Solasta is because of the homebrew subclass that gives them the Shield spell) and can straight up skip. In-game properties. Dual wield. Shapeshifting can be good in earlier levels due to your lack of spell slots and impactful spells, but you're a full caster, not an animal. Of the three games, I'd say DOS1 was the best, Solasta is a close second (and may even trump DOS1 if you prefer the D&D rules set), and then DOS2 is somewhere in the pits. +1 from a magic weapon. Acadiantri. Fire Storm is a seventh level spell from the Evocation school. In Solasta: Crown of the Magister, you can have up to 4 different heroes/classes in your party. #8. 3000 gp. Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. I'll take your word that that's how it works in Solasta though. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. Effect. It's a basic non-magical weapon. Damage Type. Stay awhile and listen. 2) They are susceptible to magical damage and crowd control. It's Super Effective! Deal the appropriate type of damage to an enemy with vulnerability. Just a few random encounters can yield several hundred gold. Most enemies in the game don't. 5Feather Fall. Fighters are better than Paladins because two-weapon fighting maxes our damage per turn. I had thought I had tested that before & couldn’t do it. Gearing advice. Weapons are usually obtained as. 2%. Great Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. Quest. jeezOnce you do that, bonuses are worked into the description. Primed Longsword is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. Always used special arrows. These classes consists of Spell users, Melee users, Long-Range users, and many more. Talbut the Grey is an NPC in Solasta: Crown of the Magister. Once your primary caster. A mundane longbow dealing 1d8 damage, is worse than a +1 shortbow. SolastaFaceUnlock. Champion: 1,15. Fixed conjured creatures sometimes appearing as "Unknown" because their own caster was too dumb to know what they summoned. Checked last pacth and yet same problem. 5. Their stealth skills make them valuable. What makes this Class unique is their Wild Shape Feature, which is an. Wardenblade is a Martial Weapon in Solasta: Crown of the Magister . 17 New Feats (Free): Arcane Appraiser: Magical Items are automatically identified when put in your inventory; Badlands Marauder: Gain +1 CON, resistance to poison damage and advantage on rolls against being poisoned; Forest Runner: Gain +1 DEX and +2 cells movement speed ; Mightly Blow: When attacking with a melee two. They use their natural talents to master various skills and find their own way to thrive. Say fire arrows plus magic bow of lightning plus position on bow. The damage. no feats), a character can wield a light weapon in one hand, whilst wielding another light weapon in their offhand. Spell save: 8 + proficiency bonus + primary spell-stat + special stuff (ie. Yes. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. Also note, a staff is special. The Solasta Dungeon Maker is set to launch in beta form in an upcoming Spring update for the early access RPG. . Solasta has six attributes, each affecting different things. Stormblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . BUT there remains an issue/bug. Curious how you see them underwhelming. Unity is a magical one-handed melee slashing weapon. Magical, Slashing Damage, Melee, Versatile, Metal. It is a unique weapon that can also serve as spell focus. Bludgeoning Damage, Melee, Versatile, Standard, Wood Quarterstaff is a Simple Weapon in Solasta: Crown of the Magister . There are many weapons available in the world of Solasta. Battleaxe of Acuteness is a craftable one-handed melee slashing weapon. While Sorcerers and Wizards are best suited for this spell due to their roles as pure magic. Magical, Slashing Damage, Melee, Versatile, Radiant Damage, Area of Effect, Metal. There is no fixing it, it is what it is. Properties. My other problems with the. gear) vs AC of target. Where the shortbow has a minumum damage roll of 2, and also gives +1 to hit chance. it basically upgrades the average roll for a D6 from 3. Just don’t forget to buy the spellcasting focus amulet (as it’s the most unlikely to ever be contested). the spell that boosts damage to one enemies is great for tough foes plus he can do some heals Human scholar wizard with tons of spells is more important than just damage dealing, can do all kinds of useful stuff sorting out these folks skills and languages is important and way they interact is sweet, filling all niches :)Advantage or disadvantage are imposed on a character by special circumstances, powers, equipment, or spells. The staff has 10 charges and. This comprehensive walkthrough. To wield a chosen weapon, the character needs a proper proficiency. This third-level spell offers long range, good AoE, and solid damage that can one-shot groups of weaker enemies and provide reliable damage. The spell doesn't end if you kill your marked target. Weapons deal three main types of damage: slashing , piercing and bludgeoning ; but they can also deal. been trying this damn boss for way too long. The air elemental will need to roll 16 to hit you. Damage Type. If you reduce the damage to 0 and the missile is small enough, you can spend 1 Ki point to return the missile and make a ranged attack. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Radiant is just a damage type. Solasta Wizard Build Guide: – Shock Arcanist. The combat of DOS1 was a lot better IMO. B+. Dueling – +2 weapon damage when using a 1H with no other. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects. Strength: Athletics skill; Carrying capacity; Jumping and climbing max distance; Attack and Damage modifiers for certain weapon attacks; Strength saving throws; Dexterity: Acrobatics, Sleight of Hand, and. Meaning they can be used to fight with two hands or one hand. Attunement is required to use those abilities. For damage, the most optimal Ranger, 2 weapons and agility + hunter's mark and specialization for additional attack after a kill or damage to a wounded enemy. Feat. It is a unique weapon that can also serve as spell focus. total great weapon fighting = 12. A Greataxe deals 1d12+Strength mod. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. Very few creatures have vulnerabilities in 5E (where they take extra damage from something). Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. Feat Type. Damage Type. Staff of Swarming Insects is a magical one. It is a unique weapon that can also serve as spell focus. At 5th, 11th, amd 17th levels, add an extra 1d4. They use their natural talents to master various skills and find their own way to thrive. Unity is a magical one-handed melee slashing weapon. Rogues are masters of Stealth and Deception, so much so that they capitalize on the enemy’s weaknesses by frequently tricking them. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Being able to do extra damage if it is the only weapon (or including shields) in your hands and 2. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. This enchanted weapon was created using the. Solasta: Crown of the Magister. Solasta: Crown of the. It's a basic non-magical weapon. The damage increase is fairly minor for TWF builds, but it is there. But there's a choice here: one-handed wielding + shield or two-handed wielding. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. As soon as you. Greataxe. For example, a Fighter proficient with martial weapons is able to use a Greatsword effectively, as he was trained to fight with it. Magical, Slashing Damage, Lightning Damage, Melee, Versatile, Metal. This one isn't for martials as much as for casters, of course, but in the early game, spells which have a saving throw for HALF damage are really great. It is a unique weapon that can also serve as spell focus. Quarterstaff +2 is a Simple Weapon in Solasta: Crown of the Magister . It is a unique weapon that belongs to Arwin Merton. NPCs are characters that add contrast to the game's lore where they provide information, some are categorized as quest givers, while others are categorized as Merchants whom you can trade with or request for certain. Warlocks are cantrip gods. 3) The arcane fighter subclass can fill a role the paladin can't. Playing on the hardest combat level in Solasta does require some strategy, but all the other levels feel like story mode. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each playable. She attacks the big bad guy in front of her and rolls a three. Strength of Ra. . So for most of Solasta you absolutely can spam powers for max burst damage. The spell list it has access to just isn't able to keep up, metamagic or otherwise. 0%. So for most of Solasta you absolutely can spam powers for max burst damage. Its not nothing. Below is a list of each ability score and the things they directly affect. They also get the very powerful Cutting Words ability, which somewhat works like a reverse Bardic Inspiration on an enemy. I've been playing turn based RPG"s for decades and am enjoying Solasta. Bows, swords etc. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of Eternity. Less damage but the mechanics and adventages of 2h. . This means that about 50 % of your. It just looks that way at first glance. The storm area is a wide wall of 20×2 cells. Granted, Solasta's Ranger is improved, as their Favored Enemy deals a slight bit of bonus damage based on your characters' knowledge of those creatures. Last edited by night4; Aug 12, 2021 @ 3:44pm #3. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. This is a lot of damage, making it very versatile. It's a basic non-magical weapon. It actually gives you more damage on a one-handed weapon (4. Versatile weapons do greater damage if you do hold them with both hands. This is a nice bonus. Great weapon fighting - You reroll 1s and 2s on your weapon’s damage dice when using a weapon with two hands.